Stay Away From The Feels. Take Action.

If the Goal is the heart of a character, Action is the blood. Without Action, nothing works. Actions are all the things characters do to get what they want. Characters choose different actions in response to different conditions. Feelings really don’t have that much to do with it. A performer with a new character willContinue reading “Stay Away From The Feels. Take Action.”

The Why Part Three – Why Am I Asking Why?

Get the answer to The Why question and you will have the goal that your character is driven to accomplish. You will have Why your character is in this place, at this time. And Why the character does what they’re doing right now, at this very moment. You’ve got the heart of the character asContinue reading “The Why Part Three – Why Am I Asking Why?”

The Why Part Two – What to do with the stuff from Part One

In Part One, you learned what to look for when you dive into the source material. You got answers to very specific questions about your character. And the answers came directly from the IP. You now have the clues that will lead you to the treasure – knowing what makes your character tick. The WhyContinue reading “The Why Part Two – What to do with the stuff from Part One”

The Why. First Step – what to look for

The Why is a critical concept in developing a fantastic interactive character. The Why comes in two flavors. You have to have them both. Uncover The Why and you find; 1) The driving reason your character is in this story, 2) The compelling reason your character does what they do at any given moment. AsContinue reading “The Why. First Step – what to look for”

Consistency Isn’t Everything

                  Consistency in Character:                   Most living beings can and will do the most unbelievable things. And, to their way of looking at it, they do it with good reason.                   It follows that any character is liable to do anything.                   Of course, in the operational environments we work in, the performer must beContinue reading “Consistency Isn’t Everything”

Developing Your Character

There is no question that as a performer you want to be consistent with the character. Your work is based on an intellectual property that has been established long before it got to you. You have to be true to that IP. You have to present it in a way everyone will recognize. You can’tContinue reading “Developing Your Character”

What’s Creating Interactive Characters?

I love the creativity in being an interactive performer. I am passionate about the craft (and discipline) it takes to do what we do. The Interactive Characters blog is the result of wanting to share what I’ve learned in decades of working in immersive venues. Theme parks, conventions, trade shows, festivals, faires; you name it,Continue reading “What’s Creating Interactive Characters?”

Welcome to Interactive Characters

Imagine for a moment. You meet a character you’ve admired for years. How would it feel to know – you’re a hero to them? As an Interactive Character you portray almost anything you can imagine. When done well, you become a living being; immersed in your own world.  And the best part is having anContinue reading “Welcome to Interactive Characters”